P4U2R Labrys Guide
  • 📘P4U2R Labrys Guide
  • General information
    • Introduction
    • Move list and names
    • Notable changes from 1.1
      • Normals
      • Specials
      • Supers
      • Axe mechanic
    • Move rundown
      • Gatlings and cancels
      • Normals
        • A Normals
        • B normals
        • C normals
        • D normals
      • Specials
        • Chain Knuckle
        • Chain Knuckle follow-ups
        • Guillotine Axe
        • Guillotine Aerial
        • Weaver's Art: Sword
        • Weaver's Art: Orb
        • 5th Gen Axe Slash
      • Supers
        • Weaver's Art: Beast
        • Weaver's Art: Breaking Wheel
        • Brutal Impact
      • System mechanics and information
  • Neutral
    • Key neutral tools
  • Pressure
    • Pressure basics
    • Key pressure tools
    • Chain knuckle logic
    • Safejump setups
    • Options on knockdown
    • Fuzzy setups
    • Defensive tools
  • Combos
    • General notes
    • Notation glossary
    • BnBs
    • In-depth combo guide
      • General combo theory
      • Meterless combo routing
      • 214B in red fatal corner routes
      • Red axe dl sh j.2B routes
      • 25SP combo routing
      • Use of OMC
      • Use of OMB
      • j.D in corner routes
      • Dealing with blue bursts
      • Dealing with no-teching
      • Optimising axe gain
  • Matchup guide
    • General matchup info
    • Matchup tier list
    • Detailed matchup rundowns (WIP)
      • Template
      • Adachi
      • Aigis
      • Akihiko
      • Chie
      • Elizabeth
      • Junpei
      • Kanji
      • Ken
      • Labrys
      • Margaret
      • Marie
      • Minazuki
      • Mitsuru
      • Naoto
      • Rise
      • Shabrys
      • Sho
      • Teddie
      • Yosuke
  • Misc
    • Being persona broken
    • Unblockables and resets
    • Notes on Shadow Type Labrys
    • Useful footage and videos
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  1. Combos

General notes

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Last updated 2 years ago

The main purpose of this section is to provide Labrys players with a resource with which they can build and enhance their own "combo compendium". That is, a collection of combos or routes that they can summon in a match to suit their needs. Each player will create a unique collection to suit their abilities, needs, and styles, and to this end, it is impossible to provide lists that are either optimal or complete.

However - what the author will aim to do is provide all the knowledge they have, and their own logic, from which they hope you can find your own style.

Labrys has large number of unique combos that vary depending on her exact axe level when she started, and finding the optimal in every situation is simply not possible to remember, and therefore what will be provided is combos that work in all situations starting with a specific axe level.

Also - all combos will work with a j.B starter before it (unless specified or not possible) - this has been checked because it is such a common starter that it is probably not worth learning combos for both j.B and non j.B starter scenarios. If you do j.B before a combo, do note that proration will be slightly worse, so timings may be tighter, and in the case of longer combos, damage may be lower.

Technically, the only thing that matters with regards to whether a move will hit is the current proration (unaffected by axe level), whether or not the previous move was a counter hit, whether the combo has fatal counter properties, and the hitstun of the previous move (which, as stated in the , is based on the axe level of the move when it was input), so red axe combos can be done starting from yellow, as long as red axe is reached before its properties are needed.

Damage numbers won't be given unless they are important information - partially because it will vary on exact axe level, but also because usually it won't be possible mid-match to calculate exactly, and therefore it is better to get a general feel for kill potential rather than keeping somewhat arbitrary numbers in your head.

With all that said and done, let's get to it! Do things right, and Labrys will reward you with some of the best damage in the game.

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