# Notation glossary

| Notation | Meaning                               |
| -------- | ------------------------------------- |
| AA       | Anti-air                              |
| CH       | Counterhit                            |
| FC       | Fatal Counter                         |
| IAD      | Instant air dash (96 input)           |
| IABD     | Instant air back dash (74 input)      |
| jc       | Jump cancel (included if not obvious) |
| OMC      | One more cancel                       |
| OMB      | One more burst                        |
| dl       | Delay                                 |
| dc       | Dash cancel                           |
| md       | Microdash                             |
| sj       | Super jump                            |
| sh       | Short hop                             |
| A/B      | Do A or B                             |
| j.D(3)   | Get (3) hits of j.D                   |

Square brackets are used to indicate partially charged moves, and while fully charged versions of moves exist for Labrys, they are not used within combos

5D allows for a follow-up persona move at any point by pressing D again while the persona is still out, will usually be indicated in combos as " > \~D >&#x20;


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